Rules

Rules
There are a few variant and optional rules you should know about when you play in this setting. Here are a few of the more important ones:

General Rules:

 * We are using the Flanking rules from the DMG
 * We are using the Disarm rules from the DMG
 * We are using the Mixing Potions rules from the DMG
 * We are using the Crafting Rules from Xanathars
 * We are using the Tool Rules from Xanathars, in addition, if your tool gives you a bonus to a check that you are already proficient in, you might get expertise for the purpose of that roll.
 * We are using the variant spell-identification rules from Xanathars Guide to Everything
 * Assuming you can justify it in your backstory, or to me as a development of your character, you can learn Druidic or Thieves Cant as a language.
 * You can make your own backgrounds, with their own features if you so wish. Run them by me first though.